From shipwreck to trading empire. Pirates Paradise is an idle pirate tycoon with depth: you strand with a broken sloop in an abandoned bay, build a hideout on a hex island and make the Caribbean your own – with trade, contracts, plantations, treasures and forts. Your island keeps producing while you are away, and your ships keep sailing. And the coast is alive: ports grow, rivals stay, and soon you found your second island. THE MAP IS YOUR CENTRE Everything starts on the hand-drawn coast: tap a port and you are in the harbour, tap your bay and the camera dives down to your island. Set a course with up to three stops and see duration, provisions and risk – your ship sails in real time while you keep building. On the way, encounters wait: attack, negotiate or turn away. Unknown coast opens section by section, and the compass tells you every day what pays. PORTS YOU SUPPLY BECOME CITIES Every port has needs and stocks. Deliver sugar, rum or salted fish, and a settlement becomes a town, a city, a trading city – with better prices, more recruits and finally a naval shipyard. Siege, feast, plague, famine or the Spanish treasure fleet change the ports for days. Whoever supplies most gains influence until a port is "your port". TRADE IN TWO TAPS When your ship arrives, the port shows at once what pays here: one button sells the whole cargo, a second loads for the next port. Single goods are traded with a slider right in the row, profit per unit always in view. Trading posts and trade routes with escorts work for you. CONTRACTS FROM EVERY PORT Every day each port has a contract: deliveries, bounties on rival convoys, escorts for the company, breaking blockades, carrying envoys. After a victory you decide on the prisoners – ransom, recruit or release – and set how much of the loot goes to the crew. RIVALS WHO STAY Three rival captains sail their flagships visibly across the map, found plantations, take forts and supply their own ports. Catch them at sea and throw them back – they are never beaten for good, they return stronger. Throw back all three in one week and you are "Master of the Sea". YOUR SECOND ISLAND Found a colony on a discovered island – and every place is different: pearl divers on the atoll, sulphur pits on the volcano, coffee in the jungle, silver in the rocks, indigo in the mangroves. Its own terrain, its own buildings, its own store. TREASURES, PLANTATIONS AND FORTS Collect map pieces until the X appears and lift treasures that really run out. Found plantations with their own building plots, conquer forts and hold them against rivals and the Crown. BATTLES, SHIPYARD AND 24 CAPTAINS Fights play as a short animation on the map; the tactics come first: ships, gear from your own workshop, crew types and captains with talent trees. If you like, switch on the hex battle with wind, broadside and boarding. Rise from beachcomber to Lord of the Coast. BROTHERHOOD WITH A KRAKEN Found a brotherhood or join one: build your shared hideout with lighthouse, fence and Kraken altar, help each other build, complete club tasks and face the Kraken together on weekends. LETTERS OF MARQUE AND HARBOUR COUNCIL With a letter of marque you raid other captains' bays – the defender never loses anything. Your bay fights back with batteries, a chain, a palisade and a harbour guard, and every raid you repel pays prize money. Whoever supplies a port best each week takes a seat on its council and picks the wish good. Plus the weekly league with promotion and relegation. FREE AND FAIR Pirates Paradise is free to play, without loot boxes: you get captains reliably in the game, from events or as fixed packs. One-time purchases like the captain's patent, build crews or style packs save time or decorate your ship – holdings, colonies, ranks, reputation, research and league points cannot be bought. Ads only come as optional reward videos.
Games:Strategy · iPhone, iPad, Android · Free