Sleep Dungeon is a pixel-art roguelike RPG for iPhone that uses your sleep to set the night's dungeon run. At bedtime you equip a hero and set your sleep window: each hour opens two more levels, so the longer the night, the deeper the dungeon goes. In the morning you choose their way door by door, step into the fights when it counts, and bring home the loot. Free to download, with no ads, no subscription and no sign-up. It plays offline. HOW A NIGHT WORKS 1. Bedtime: equip your hero and set your sleep window. 2. Sleep: the window sets how deep tonight's run can go. Apple Health is optional. 3. Morning: choose the way door by door, and step into the fights when it counts. Forgot to send your hero off? They go in on their own, and the night waits for you in the morning. PLAY THE NIGHT'S RUN • At every crossroads you choose the way: press on, go deeper, face the boss, or bring the loot home. • Fights never wait for you: your hero fights by your bedtime orders, and you step in at any moment to drink a potion or roll a d20 to run. • Read the boss: when it gathers itself for its big blow, tap Guard in time to parry it and riposte for triple damage, or break it with your class's charged special. • Treasure rooms, shrines, merchants, cursed relics and boss parleys show their options for a moment: take the one you want before your hero takes theirs. Against a boss, a d20 decides who strikes first. • Rare sealed rooms drop their gates at both ends and send the monsters in waves. Survive them all for a hoard. YOUR SLEEP SETS THE DEPTH • Your sleep window decides how many levels tonight's run can reach. • With Apple Health (optional and read-only), a short night trims the run and a good night makes your hero stronger. • Slept well? Earn daylight crawls: short runs while you're awake, where the monsters hit harder. • It's a game, not a sleep tracker or a sleep coach: your sleep only shapes the run. HEROES AND BUILDS • Five classes, each a hero of its own: the Knight and the Ranger from the start, the Rogue found deep in the dungeon, the Mage and the Cleric with Pro. • Levels up to 50, three talent trees per class, and gear in five rarities from common to legendary. Dream Shards overcharge your best talents. • Swords slash, maces crush, staves are arcane, and weapons can carry fire, frost, holy, shadow or venom. Monsters have weaknesses your hero learns by fighting, so a backup weapon can beat a bigger one. A DUNGEON WORTH THE NIGHT • Six destinations, from the Old Catacombs to the fifty-level Dreaming Void, each a climb of a few nights. • Nine painted floors with four rooms each, and a grand hall for every boss. • 77 monsters and 17 bosses, including a weekly boss that changes every Monday. • Hollowmere, the town between runs: the forge, the talent tower, the merchant's stall, the tavern and the graveyard of fallen heroes. • Hardcore mode for one-life runs, a Codex of monsters, bosses and lore, and a journal of your nights. • Original music for every destination, and a Live Activity that follows your hero through the night. • Game Center: 26 achievements, a weekly boss leaderboard to challenge your friends on, and boards for Hardcore and the longest night streak. WHO IT'S FOR • Roguelike and dungeon crawler fans who want one run a night that fits around the day. • Idle and auto-battle RPG players who still want their choices to count. • Anyone who likes a game that rewards a full night's sleep. BUILT FOR IPHONE DUO Every screen is laid out for iPhone Duo's five modes: closed, open tall or wide, and half folded like a book or a laptop. PRIVATE BY DESIGN No ads, no Stationify account, no analytics and no tracking. Your heroes and runs are saved on your iPhone, Health data stays on your device, and Game Center is optional. Sleep Dungeon Pro, a one-time purchase, adds the classes that cast — the Mage and the Cleric — an extra daylight crawl and the Moonlit Gate. Made by Stationify, a small studio in Helsinki, Finland.
Games:Lifestyle · iPhone, iPad · Free