Sparkden is the apple game — a gentle place for children to play, learn, and imagine. DRAW A RAMP, ROLL THE APPLE HOME Draw a slope with your finger, press play, and watch the apple roll into the basket. Steeper means faster. Nothing is scripted: it is a real 2D physics engine, and kids push on the world and watch it push back. FIFTY LEVELS, NINE GARDENS Meadow — one slope, then longer, then a basket up on a post and a log in the way. Orchard — a bouncy mushroom, a branch to dive under, a stump to arc over. Windy hill — the wind pushes the apple along, and a windmill turns across the path. Pond — apples float! Roll it into the water and the current sails it home. Sky — one helium balloon makes the apple light; two lift it, and you tap to pop them over the basket. Moon — everything falls slowly, and more than one apple has to get home. Grove — trees, mushrooms and a little wind. Dusk — sunset ponds, then balloons in the last light. Night — moonlight, slow falls, and every apple home. A WINDING PATH, WITH LITTLE GAMES IN BETWEEN The levels run along a path, garden by garden. Between apple levels there are little games: drag glowing sparks into a jar, put the numbers in a line, stack a block tower that stands, sort coloured apples into matching baskets, tap stars in order, send butterflies home. SAVED PROGRESS Every solved stop earns up to three stars and lights up the next. Progress is saved on the device, so the game picks up right where your child left off. Stars from earlier versions stay on the same first twenty-one puzzles. SAFE TO FAIL Falling is never a failure — the apple just hops back to the start. Try again is the point. SAFE BY DESIGN 100% free. No ads, ever. No accounts, ever. Play on the device — nothing to sign up for, nothing collected. Sparkden is for kids roughly ages 3–8. An adult nearby is recommended for the youngest.
Education · iPhone, iPad, Android · Free